
Versus
Virtual Reality Laser Tag
Role: Lead Designer
Tasks: Level Design, Gameplay Design, Marketing, Prototyping, Playtesting
Versus started as an independent study during my final year in the Computation Arts program at Concordia University. I researched future virtual reality hardware to determine something fun that could be done with it. I designed a virtual reality version of laser tag to be built for the Oculus Quest. Later that year I began an internship at Phenomena in Montreal, where I worked on various projects and prototypes. I pitched them my idea and we built it together, launching the game in December of 2019. I am very proud of the final product being something I would actually want to play again and again. Learn more at Phenomena's website and contact me them for a free 30 day demo. Learn More
Trailers

Versus Videos
Level Design
