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Horos
Co-op VR Escape Room
Role: AR App Developer
Tasks: AR App Development, User Flow Design, Playtesting
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Horos was a game built by a team of masters students who joined Phenomena right after I did. Their idea was to create a puzzle game built around physical objects in the real world. This would help to tackle the lack of materiality provided by Virtual Reality. I worked with the team to build an AR Portal app for phones using assets from the game. It was a big challenge for me for the time having little experience building a polished product but with the help of the Visual Director and the lead Programmer at Phenomena, I was very pleased with the resulting product. The game continues to sell tickets at phenomena's multiple locations. Learn More



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